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Team A: Gets 7 drives (attempts to score) Team B: Gets 3 drives (attempts to score)

Who will typically win this game? Team A, right?

Well… this is what happens if Team B throws 2 interceptions. They have two less drives and Team A gets two more drives – a “swing” of 4 drives.

If you want to win tough games, you MUST win the turnover ratio!

Since there are no fumbles in flag football, turnovers (interceptions) will almost always come from your QB. Pull your QB aside and train him that an incompletion or a sack is much better than throwing an interception. Have him practice throwing the ball away if coverage is tight. Never be careless with the ball! Protecting it should be your main priority.

2. Extra points – making your extra points are the second most important aspect of running a successful offense. Have a specific plan in place for your extra points. Many coaches/players blow this off as unimportant, but I have found that 40% of flag football games are determined by 4 points or less. This is usually because one team made their extra points and the other team didn’t. For example, both teams may score three touchdowns, but the difference is the extra point tries (2218).

3. Rhythm is an important part of an offense. Try to chain together a good set of positive plays starting with easier plays to build confidence in the offense, especially in the early drives of the game.

4. Do not be afraid to throw in a trick play every once in a while. This keeps things exciting for your team and will usually result in a big play.

5. Use ONE play to set up another. For example, run a 5nout a few times and throw a short pass to your receiver near the side line. Now the DB thinks you will do it again so he is likely to make a move on the next ball thrown. After your WR runs a 5nout, have your QB pump the ball then lob it deep for the touchdown.

  • 6.

    Operate out of shotgun as much as possible. It adds another 35 yards for the BZ to run.

  • 7.

    Remember, every player will bring a different skill or gift to the table. Make sure you play to each player’s

skills. If you play to their skills, they will obviously play better. A guy who is really fast but can’t catch well might be a RB. The really smart player that is somewhat slow might be a good QB.

Defensive positions and responsibilities

Safety (SS or FS) In a single safety set, the safety should line up directly over the ball 1015 yards from the LOS. The safety's primary responsibility is to make sure no offensive player gets behind him and the play always stays in front of him. Since the safety is the last line of defense, they should have solid flag pulling skills to prevent big plays and/or touchdowns. The safety must be willing to fight for jump balls and be aggressive enough to chase down RBs that have escaped the first lines of defense. In the event that there are 2 safeties, the field is split in half creating a right side and a left side. Safeties should be fast, alert, and have good hands for intercepting or swatting down balls.

Designated Zones The safety should cover the whole field 15 yards from the LOS and back. 33

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