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Accelerometer-based User Interfaces for the Control of a Physically Simulated Character - page 2 / 41

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Physical Simulation in Games

Controllable interface for physically simulated character

Jurassic Park: Trespasser, 19982

Simulation for everything.

- Very limited.

Little Big Planet, 20081

Simulation ONLY for passive objects.

- Effective!

1 http://www.littlebigplanet.com/

2 http://www.mobygames.com/game/trespasser-jurassic-park

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