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Accelerometer-based User Interfaces for the Control of a Physically Simulated Character - page 4 / 41

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Natural-looking motion.

Natural responses to environment/disturbance.

Hard to control due to delayed response (anticipation).

Physically Simulated Character

Walk Jump

– Our Hypothesis –

Performing similar actions might make the delay seem intuitive.

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Speed [m/s]

Time [sec]

Walk

Jump

Anticipation

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