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Industrial Technology Years 7–10 Syllabus

INDUSTRIAL TECHNOLOGY – MULTIMEDIA/PHOTOGRAPHY

Multimedia – Core Module 1

Students learn about:

Students learn to:

OHS and Risk Management

(refer to Outcomes 5.1.1, 5.1.2, 5.4.2 on page 12)

the safe use of computers including:

ergonomically designed furniture

vision care

repetitive strain injury (RSI)

the use of ergonomically designed furniture and equipment

safely use computing equipment and associated materials

develop correct computer use

Materials

(refer to Outcomes 5.3.1, 5.3.2, 5.5.1 on pages 12–13)

the properties and characteristics of

still image file formats

vector and bitmapped images

file sizes relevant to different storage mediums

effects applied to still images

layers and transparency

identify and use a range of still image file formats

identify and apply varied file input, manipulation and output techniques

Equipment, Tools and Machines

(refer to Outcomes 5.2.2, 5.4.2, 5.5.1 on pages 12–13)

a range of equipment, tools and machines in the multimedia industry which may include:

analogue and/or digital cameras

scanners – flat bed and/or film

removable storage devices

printers

use computer systems, software packages and file formats to complete exercises

use a variety of hardware items in the development and production of multimedia projects

Techniques

(refer to Outcomes 5.2.2, 5.4.2, 5.5.1 on pages 12–13)

producing, editing and storing still images

image-capturing techniques including analogue and digital formats

file transfer and recovery techniques

artificial lighting techniques

use a range of techniques to produce multimedia presentations

use a range of media to present projects

incorporate text and graphics into multimedia projects

import different file types

backup data using a range of techniques and media

apply lighting effects during the production or capturing of images

Links to Industry

(refer to Outcomes 5.5.1, 5.7.2 on page 13)

industrial processes and production techniques

a range of career paths in the multimedia industry

relate elementary industrial production techniques to work in the classroom

list career paths in multimedia industries

Design

(refer to Outcomes 5.2.1, 5.5.1, 5.6.1 on pages 12–13)

desktop publishing principles for print and electronic distribution such as:

typography/font styles

white space and colour choices

Gutenberg Diagram (Primary Optical Area/Terminal Anchor)

implement desktop publishing principles

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