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Module 2: Introduction to UML - page 35 / 48

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3 basic building blocks of UML - Diagrams

Here, UML 1.x first

(UML 2.0 later)

Use case

Sequence;

Collaboration

(Communication)

Class;

Object

Statechart

Activity

Component

Deployment

Display the boundary of a system & its major functions using use cases and actors

Illustrate use case realizations with interaction diagrams

Represent a static structure of a system using class diagrams

Model the behavior of objects with state transition diagrams

Reveal the physical implementation architecture with component & deployment diagrams

Extend your functionality with stereotypes

Using UML Concepts in a Nutshell

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