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  • 5.

    Summary

    • 5.1.

      Reflection

In order to develop my thesis, I tried to get feedback from committee members as well as students. While developing my thesis project, I collaborated with committee member to make user-centered cultural collections. Following the feedback and com- ments, I changed and added elements, such as importing an original movie for referral hints and directional arrows to give potential hints to users in each story. Here are the criteria to evaluate my thesis project.

    • Cultural education Are their stories understandable in this final project?

    • Project difficulties Is there any problem to see this project?

    • Design consistency Can you feel the Korean culture style?

      • 5.2.

        Thesis Show

In the thesis show, I offered to play with my project and got comments from guests. The majority of them were playful with my project, especially the gaming part and finding the key in the story. The guests liked the drawing style coming from Korea and furthermore, they were interested in Korean culture after seeing my project. The completion of my project made me satisfied and encourage my design world to go on. However, some guests found a fault, generated from certain bugs. Another problem I found in thesis show is that the guests couldn’t realize the ending scene of each story, because the character is still dancing. Thus, later, I added final curtains to indicate that the story is complete and a summary with the main button returning to the main stage. Furthermore, I would like to find better solution to give hidden hints (for adventurous moments). Using the VR, I am expecting that a cultural collection will develop in effective way.

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Storytelling of the Hahoe Mask

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