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6. Conclusion

This project has presented and developed the use of interactive multimedia to enable our intangible properties to keep cultural preservations in problem-based situation. As a result of this project, I am able to conclude that through the contribution of interac- tive multimedia, our valuable properties can be effectively recognized in an entertain- ing way and developed one step closer as one of the digital cultural collections. In terms of educational aspect, user interactivity in cultural collections has a notice- able strength in increasing the depth of understanding, yet in terms of transferring cul- tural information from original cultural property, there are still rooms to be developed such as cultural background, and interpretation.

My project has dealt with the issue of presenting cultural resources in an effective and entertaining manner. Through this project, there are three advantages when using interactive multimedia to preserve cultural resources. First, users can participate in storytelling as if they are facing real cultural events. Second, the interactive way to preserve our cultural properties is a user-friendly way to entertain and demonstrate history. Third, interactive multimedia opens a creative way to not only to develop valuable cultural collections but to rediscover our hidden cultural values.

What will always remain predictable is our ability to improve current resource with fu- turistic and cutting edge technique. The further step I would like to do is continuously expanding cultural properties to be enabled to play with natural and creative environ- ment created in 3D VR world.

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Storytelling of the Hahoe Mask

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