Object - 5
existing_fieldM- In addition to initializing values with a datablock, you may also initialize existing class members (fields) here.
Note: In order to modify a member of a C++-defined class, the member must be exposed to the Console.
dynamic_fieldN- Lastly, you may create new fields (which will exist only in Script) for your new object. These will show up as dynamic fields in the World Editor Inspector.