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1990’s

Software: Internet 1990: MPEG compressed video standard early 90’s: dynamics (collisions, gravity, friction) 1992: OpenGL 1993: World Wide Web, Mosaic web browser 1994: subdivision surfaces rediscovered late 90’s: image based modeling & rendering

3-D video games take off: DOOM (BSP), Quake, Mario, Nintendo 64 Terminator 2, Jurassic Park, Toy Story, Titanic, Star Wars I virtual reality, VRML PDA’s, Palm Pilot, flat panel displays Linux, open source software

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