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1960’s

Hardware: 1966, Doug Englebart: mouse

mid 60’s, Evans & Sutherland and General Electric: real time raster (specialized flight simulators)

late 60’s: head-mounted displays

Software: 1963, Ivan Sutherland: Sketchpad, interactive design (w. light pen) 1965, Jack Bresenham: digital line drawing algorithm 1967, Larry Roberts: homogeneous coords, 4x4 matrices, hidden line alg. late 60’s, Steve Coons: parametric surfaces, early CAGD late 60’s, Pierre Bezier: Bezier curves & surfaces (car design)

also FFT algorithm, ARPANET

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