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1970’s

Hardware: Evans & Sutherland Picture System: dynamic vector display (persp., clip) 1974?, Xerox PARC: Alto (first personal computer) 1977: Apple II (commercial personal computer) 1979: Dec VAX (mainframe that dominated the 80’s) arcade video games: PONG, Pac Man; early home game consoles

Software: keyframe animation for 3-D graphics 1974, Xerox PARC: paint program

1974, Ed Catmull: parametric patch rendering, z-buffer algorithm, texture mapping

1979, Turner Whitted: ray tracing

BASIC, PL/I, UNIX, C, Pascal, ADA, ...

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