BACHELOR OF INFORMATION TECHNOLOGY (COMPUTER GAMES) CRICOS CODE – 066138C
PROGRAM OBJECTIVES & OVERVIEW
The Bachelor of Information Technology (Computer Games) provides you with the necessary skills, knowledge and values to be successful in a variety of computing areas, with a specialisation in computer games development. To succeed in the dynamic field of computer games, you require a strong theoretical basis and practical skills in games design and development, both of which you will receive within this program. In particular, you will graduate with very strong programming and multimedia design skills.
Successful completion of this course will give you the foundation, knowledge and skills to:
Understand, both conceptually and practically, computing technologies and their application to a diverse range of industrial and commercial problems
Demonstrate a sound conceptual framework in computing technologies in order to apply and integrate new developments in these technologies
Demonstrate a high level of industrial relevance and practical application of computing knowledge and techniques
Move into postgraduate study in computing or mathematics
Demonstrate a professional approach to computing, including an appreciation of the ethics and social implications of computer use in society
Communicate and cooperate with others and work within and contribute to a team environment
Completion of this course will provide you with a variety of career opportunities in small, medium and large business and government. Possible career paths include games development, games design, games testing and quality assurance, interactive entertainment, 2D and 3D artistry, project management, consultancy, software engineering, systems analysis, web development, and programming.
ENTRY REQUIREMENTS (INTERNATIONAL)
International students must meet the following basic entry requirements (see below):
Satisfactory completion of a Year 12 High School examination, or overseas equivalent
Background in Mathematics recommended
Required proficiency in English. IE TS Band Score 6.0 with no band less than 5.5
At least 18 years of age at the time of the student’s proposed commencement of studies at the university
FEES AUD $7,500 per semester PROGRAM DURATION 3 years or 6 semesters
Year 1 Semester 1 ITECH1000 ITECH1001 ITECH1002 ITECH1004
Programming 1 Communication & Technology Network Operating Systems Introduction to Multimedia
Semester 2 ITECH1006 ITECH2100 MATHS1002 ITECH2102
Database Management Systems Programming 2 Bits Bytes & Algorithms (Introductory Level) Digital Image Manipulation
Year 2 Semester 3 ITECH2101 ITECH2106 ITCH2109 ITECH3221
Software Engineering: Processes & Methods Webpage & Multimedia Design Interactive 2D Animation 3D Modelling for Computer Games
Semester 4 ITECH3201 ITECH3213 ITECH3222 ITECH3223
Software Engineering: Analysis & Design Introduction to IT Project Management Computer Games Design 3D Animation & Visual Effects
Year 3 Semester 5 ITECH3208 ITECH3215 ITECH2111 ITECH3205
Project 1 Information Security Ar tif icial Intelligence Computer Graphics & Animation Programming
Semester 6 ITECH3203 ITECH3209 ITECH1003 ITECH3206
Professional Development Project 2 Network Protocols & Services Computer Game Engines
As they are subject to staff availability, there is no guarantee that every course will be offered in any particular semester.
All courses are subject to change through the processes of regular program revision.