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Volume 2, Number 2 (Spring 2004) - page 25 / 30

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Vol. 2:2]

James Conley,

VI.

APPENDIX: EXHIBITS

Type of Emulator Pure Software

Pure Hardware

Hybrid

Characteristics Requires no additional hardware to operate Physical device requiring no additional software to operate Requires both software and hardware components

Example NES video game emulator that runs on a PC Adapter allowing cartridges designed for one console to operate on another PC Bridgeboard which allowed IBM PC software to run on an Amiga computer

Year 1991

1992 1996

1997

1997

1997

1998

1999

1999

Event First software-based video game emulator developed to play Sega Genesis video games. Never released to the public. Developed 4 years after the Sega Genesis was released. AmIBM, first hoax Video Game emulator released to public. SNES9X, first Super Nintendo (SNES) video game console emulator released. The release was 5 years after the SNES was brought to market. PSEmu, first Sony PlayStation video game console emulator released. Developed 4 years after the Sony PlayStation was released. ZSNES, second Super Nintendo (SNES) video game console emulator released. ROM sites, where consumers can download game ROMs. Emulators start to appear on the Internet and gain popularity. Connectix releases first commercially vended Sony PlayStation emulator for the Mac, the Virtual Game Station (VGS). UltraHLE, the first Nintendo 64 emulator was released 4 years after the introduction of the Nintendo 64. Bleem! released as the first commercially vended for the PC.

Year of

Bus

Clock

Processing

introduction

Width

Speed

Power

(Bits)

(Mhz)

(Flops)

Console

127 128

Pettus

note 21, at Appendix C: Emulation Timeline.

Liaw,

note 31.

285

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