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2.1

The Abandoned “Virtuality”

2.2

The Fourth Machine Age

2.3

The Embedded Information Processing Revolution

2.4

The Disappearing Computer

3

Related Work

Table of Contents

1.1

Research Objectives

1.2

Overview

1

Introduction

2

Framework

3.1

Ambient Displays

3.2

KPN Telecom Building

3.3

Levels of Abstraction

3.4

Hotpants/LittleVision Device

3.5

Web are You?

3.6

Hypothesis

4

HackHal the Prototype

5

    • 4.1

      Hal Table Lamp

    • 4.2

      The Storyboard

    • 4.3

      Technical Details

      • 4.3.1

        Microcontroller’s Basics

      • 4.3.2

        Input/Output – Analogue/Digital

      • 4.3.3

        Timing and Communication Abilities

      • 4.3.4

        Programming a Microcontroller

      • 4.3.5

        Available Kits

    • 4.4

      The Wiring Software

      • 4.4.1

        Wiring/Processing

      • 4.4.2

        The Wiring I/O Board

    • 4.5

      Building the Prototype

    • 4.6

      The First Programmes

    • 4.7

      Testing it

    • 4.8

      Evaluation

      • 4.8.1

        Testing HAL in a Room Environment

      • 4.8.2

        Testing HAL in an Office Environment

Discussion

5.1

Physical Computing and Impact

5.2

Emotion

5.3

Events in Space

5.4

Future Developments

6

Conclusion

7

References

3

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