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Masquerade. White Wolf, Stone Mountain, GA.

Wrote a short story entitled “Musings” for The Splendour Falls, a paperback anthology set in the universe of Changeling, a horror roleplaying game. White Wolf, Stone Mountain, GA.

Wrote a Mutant Chronicles short story entitled “Inquisition” for issue #5 of Conjure, a magazine dedicated to collectible card games. Conjure, Amherst, OH.

Developed and edited Chronomancer, a supplement for Advanced Dungeons & Dragons, for TSR, Inc., Lake Geneva, WI.

Wrote Renegades, the first supplement for Silent Death: The Next Millennium, for Iron Crown Enterprises, Charlottesville, VA.

Contributed to Elves, a supplement for the Middleearth Role Playing Game, for Iron Crown Enterprises, Charlottesville, VA.

Edited Bauhaus, a supplement for Mutant Chronicles for Heartbreaker/Target Games AB, Clifton Heights, PA/Stockholm, Sweden.

Interviewed Jackson Guice of Valiant Comics of New York, NY, for Valiant’s marketing division. Article to appear in several trade publications.

Interviewed Norm Breyfogle of Valiant Comics of New York, NY, for Valiant’s marketing division. Article to appear in several trade publications.

Wrote “Game Warden,” an interview of TSR’s Director of Creative Services, Jim Ward, for issue #3 of InQuest, a gaming-oriented magazine. Wizard Press, Congers, NY.

Wrote “How to Break Into Gaming,” for InQuest #5. Wizard Press, Congers, NY.

Wrote a review of Gridiron, a fantasy football collectible card game from Precedence and Upper Deck, for

InQuest #7. Wizard Press, Congers, NY.

Wrote “Building a Better Deck,” an article about WildStorms for WildStorm Productions, La Jolla, CA, a division of Image Comics. Appeared in WetWorks #10.

Co-wrote “A Look Ahead to 1996,” an article for InQuest #9. Wizard Press, Congers, NY.

Wrote “1995 in Review,” an article for InQuest #10. Wizard Press, Congers, NY.

1994

Edited Doomtrooper, a collectible card game set in the Mutant Chronicles universe for Heartbreaker/Target Games AB, Clifton Heights, PA/Stockholm, Sweden.

Wrote a short story entitled “Interesting Times” for The Beast Within, a paperback anthology set in the universe of Vampire: The Masquerade, a horror roleplaying game. White Wolf, Stone Mountain, GA.

Wrote a short story entitled “Space Station Boomtown 13” for a paperback anthology set in the universe of Shatterzone, a science fiction roleplaying game. West End Games, Honesdale, PA.

Wrote Imperial, a supplement for Mutant Chronicles for Heartbreaker/Target Games AB, Clifton Heights, PA/Stockholm, Sweden.

Edited The Will and the Way, a supplement for Dark Sun, a new setting for Advanced Dungeons & Dragons, for TSR, Inc., Lake Geneva, WI.

Edited TABLOID!, a supplement for Amazing Engine, for TSR, Inc., Lake Geneva, WI.

Wrote adventures for Moria, a supplement for the Middle-earth Role Playing Game, for Iron Crown Enterprises, Charlottesville, VA.

Edited Cutthroats of Lankhmar, a supplement for Advanced Dungeons &

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