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Contributed to The Geek Dad Book for Aspiring Mad Scientists for Gotham Books, New York, NY. Edited by Ken Denmead.

Wrote a novella for an unnamed anthology for IDW Publishing, San Diego, CA. Publication suspended.

2010

Co-wrote (with Jeff Grubb) Guild Wars: Ghosts of Ascalon, a novel based on the hit massively multiplayer online roleplaying games Guild Wars and Guild Wars 2, produced by ArenaNet (a division of NCSoft), for Simon & Schuster.

Wrote “No Such Luck,” a short story for Spells & Chrome, a Shadowrun anthology, for Catalyst Game Labs, Lake Stevens, WA.

Developed characters and backstory for Inazuma-Oh!, a collectible line of toy cars, for Playmates Toys, El Segundo, CA.

Designed the logic for the Yu-Gi-Oh! Figure Reader, an electronic toy, for Playmates Toys, El Segundo, CA.

Wrote an essay for Family Games: The 100 Best, a nonfiction book, for Green Ronin Publishing, Seattle, WA.

Wrote an essay for The Bones, a nonfiction book about dice, for Gameplaywright.

Wrote part of Leverage: The Roleplaying Game, developed by Cam Banks and Rob Donoghue, published by Margaret Weis Productions, Lake Geneva, WI.

Wrote an ongoing column about tabletop games and designs for “Days of High Adventure,” which appeared in The Escapist Magazine (www.escapistmagazine.com/articles /view/columns/days-of-high- adventure), starting in 2009, published by Themis Group, Durham, NC.

Wrote regular essays for StorytellersUnplugged.com, a communal writers’ website, starting in 2007.

Developed story elements for an unnamed multiplatform video game, for High Voltage Software, Hoffman Estates, IL. Publication pending.

Wrote game text for a Tom Clancy PC game, developed by Red Storm Entertainment and published by Ubisoft, Montreuil-sous-Bois, France. Publication suspended.

Wrote game text for a racing game published by Ubisoft, Montreuil-sous- Bois, France. Publication suspended.

2009

Revised The Marvel Encyclopedia, a nonfiction book published by Dorling Kindersley Publishing, London, UK.

Designed the logic and wrote the script for Star Trek Starfleet Command Mission Utility Belt, a roleplay toy produced by Playmates Toys, Costa Mesa, CA.

Developed story elements for sequels to The Conduit, a video game (Wii), for High Voltage Software, Hoffman Estates, IL.

Wrote “Pinball Wizard,” an adventure that appeared in Descent: Journeys in the Dark: Quest Compendium Volume One, for Fantasy Flight Games.

Wrote “Inn Peril,” an adventure for Dungeons & Dragons 4th Edition, for Game Trade Magazine, published by Alliance Game Distributors, Baltimore, MD.

Edited a series of articles about The Lord of the Rings Online, a massively multiplayer online roleplaying game, for its official website, for Turbine, Westwood, MA.

Edited a series of articles about Dungeons & Dragons Online, a massively multiplayer online roleplaying game, for its official website, for Turbine, Westwood, MA.

2008

Wrote Blood Bowl: Killer Contract, a five- issue comic-book miniseries (and graphic novel collection) based upon

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