Timing and resources
Time: 2 weeks
Syllabus: pages 18–25 Section 8.2
Software/course specifications: pages 11, 13–14
Texts: Heinemann IPT Prelim—G. K. Powers (chapter 10)
P1.1Describes the nature of information processes and information technology
P5.1Selects and ethically uses computer based and non-computer based resources and tools to process information
P6.1Analyses and describes an identified need
P6.2Generates ideas, considers alternatives and develops solutions for a defined need
Students learn to:
(a)Define multimedia and a multimedia production.
(b)Understand that interactivity is a key feature of multimedia—hypertext.
(c)Describe some of the uses of multimedia—education and training, entertainment, information.
(d)Plan a multimedia product—clear purpose, identify an audience, gather and organise ideas.
(e)Organise a multimedia product
use a script to outline the interactivity of a product.
use a storyboard: linear, hierarchical, non-linear, combination.
(f)Explain how large multimedia files are stored and retrieved—compression, compression ratio, lossy compression, lossless compression.
(g)Create a multimedia product using authoring software.
(a)Define presentation software.
(b)Describe and use some of the features of presentation software—on-screen presentations, audience handouts, overhead transparencies, speaker’s notes.
(c)Create a slide—template, colour scheme, frames.
(d)View the presentation in different ways—slide view, outline view, slide sorter view, notes page view, slide show.
(e)Insert different types of objects into the presentation—text, graphics, animation, sounds, video.
(f)Edit objects—positioning, resizing, cropping, alignment, distorting, overlapping.
(g)Reorder slides in a presentation.
(h)Create a continuous presentation.
(i)Print presentations in multiple formats—single slides for overheads, multiple slides per page, notes.
3.Types of media
(a)Describe and use animation in a multimedia product:
path-based animation: tweening.
morphing and warping.
(b)Describe and use audio in a multimedia product—sampling, sampling rate, bit resolution, stereo, mono.
(c)Calculate the size of an audio file given the sample rate, the sample size, time and number of channels.
(d)Describe and use video in a multimedia product—frames per second (FPS), video compression algorithm.
(a)Understand and use basic design principles—consistency, navigation, simple.
(b)Describe and use design considerations for different types of media:
text and colour: body text, headings, layout, formatting, colour style.
graphics and animation: position, icons.
audio and video.
(c)Identify some common file formats used for multimedia—WAV, RealAudio, MIDI, MPG, MP3, Quicktime, animated GIF.
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