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Information Processes and Technology Teaching Program - page 13 / 20

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Desktop publishing

Timing and resources

Time: 2 weeks

Syllabus: pages 18–25 Section 8.2

Software/course specifications: pages 11–12, 15–16

Texts: Heinemann IPT Prelim—G. K. Powers (chapter 9)

Syllabus outcomes

P1.1Describes the nature of information processes and information technology

P5.1Selects and ethically uses computer based and non-computer based resources and tools to process information

P6.1Analyses and describes an identified need

P6.2Generates ideas, considers alternatives and develops solutions for a defined need

Students learn to:

1.Basic features

(a)Define a desktop publishing and describe its uses.

(b)Describe the advantages of desktop publishing over other methods of publishing.

(c)Explain the difference between using a word processor and a desktop publishing program.

(d)Describe the steps taken to publish a document.

(e)Create a publication from design elements, such as text and a graphic.

(f)Define on object by creating a frame.

(g)Connect text frames using text flow.

(h)Produce effective publications with good design by having clear purpose, identifying an audience and gathering ideas.

(i)View the publication in different ways—full page view, actual size view, zoom in, zoom out.

2.Design elements

(a)Describe and use text as a design element:

characteristics of a font: baseline, font height, x height, cap height, ascender, descender, leading.

typefaces: serif and sans serif typefaces.

body text: widow, orphan, good design principles.

headings: good design principles.

columns: good design principles.

format text: alignment, line spacing, indenting,

hyphenation, character spacing, kerning.

(b)Describe and use a graphic as a design element:

use clip art, photograph, illustration or chart in a publication.

modify a graphic: move, resize, crop.

use good design principles: size, number and placement of a graphic.

create a watermark.

(c)Describe and use colour as a design element:

understand the effect of colour on the style of a publication.

use white space to add readability and proportion to a page.

3.Page layout

(a)Define page layout and investigate the desktop publishing templates.

(b)Understand and use the basic principles of page layout—primary optical area, reading gravity, basic guidelines (keep it simple, consistency, contrast).

(c)Create publications using the common page layout tools:

layouts: portrait, landscape, special folds, special sizes, labels.

rulers and guides.

snap to feature: frame nudging.

template and master pages.

4.Printing a publication

(a)Print a publication—resolution, dpi:

print a draft copy to experiment with the design or proofread text.

print a final copy at the printer’s highest resolution.

Commercial printing services: Postscript.

(b)Create a publication using additional design elements:

drop cap.

use text effects: text on a slant, rotating text, wrapping text along an arc.

use a border to highlight a piece of text.

callout.

wrap text around a graphic.

headers and footers.

Registration

Comment on topic: _______________________________________________________________________________________

_______________________________________________________________________________________________________

Other resources used: _____________________________________________________________________________________

Date completed_________________________ Time taken_____________________ Teacher’s signature: _________________

Copyright ©  Pearson Australia (a division of Pearson Australia Group Pty Ltd)

                                                                                 Sample Teaching Program

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