CARD 19b – D100 VARIATION
D100 formation is another formation that uses the whole ice with two nets, however the extra players are lined up along the boards in the neutral zone.
Activity: Play a full ice game with 60-second shifts. On the whistle indicating a shift change the player with the puck passes to a teammate coming into play from the line-up on the boards.
CARD 18 – B1 BASIC FORMATION
This is the basic formation used in teaching shooting techniques. The players have pucks and line up within shooting distance from the board and the nets. The players will either shoot at the boards or the net.
Teaching points: Practice a particular type of shot for a given number of repetitions. For example say: "practice 50 slap shots.” The coaches should skate around so they can watch each player shoot and give each player feedback. Observe if the players are using the four phases of shooting:
Wind-up, (2) Weight transfer to produce force, (3) Release, and (4) Follow through at the target.
This is also a good time to watch the goalie's basic stance and positioning. *
CARD 18b – INTRODUCTION TO SHOOTING
This drill uses formation B1, the basic set up for shooting exercises.
Stationary shooting at the boards or net using the sweep shot
Stationary shooting at target on boards using a backhand shot.
Stationary shooting at the boards or net using the wrist shot.
CARD 24 – PLAYING WITH MULTIPLE PUCKS
Playing with more pucks enables the coach to increase the amount of activity on the ice. More game-like situations are created for the players to solve. To keep the game safe, there can be no hitting or slap shots. All players should keep track of their goals. For beginners you can use many pucks and ask them to score as many goals as possible. After a while you ask how many goals each player scored, if the goalie is making a save the puck carrier must protect the puck and wait for the goalie to be ready before shooting.
CARD 24b – PLAYING WITH 7 PUCKS
Two teams gather at center and the coach drops 7 pucks. If the goalie is making a save, the puck carrier must wait for the goalie to be ready before shooting (the shooter and the goalie should have eye contact). The first team to score 4 goals wins, and another game begins. Make sure that there are only 7 pucks and the pucks are left in the net after a goal.
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HOCKEY COACHING: The ABC’s of International Hockey By Juhani Wahlsten and Tom Molloy