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Objectives:

  • In practice ten the players warm up with skating and shooting exercises and then play a six team cross-ice tournament.

  • The coach should add rule modifications to each game so the players focus on one of the skills they have learned in previous practices.

  • They finish the practice with a shootout.

CARD 16b – BACKWARD BALANCE

Have all players perform the following skating exercises using formation A2:

  • Forward skate with extra long strides. Knees bent, back slightly forward, head on top of shoulders.

  • Backward skate one length of the ice. Seat down, knees bent, head up and long strides.

  • Backward skating one knee up between the blue lines.

  • Backward skating with deep squats between blue lines.

  • Backward skating with a deep squat at each line.

  • Skate forward and make a high two footed jump over each line.

CARD 18b – INTRODUCTION TO SHOOTING

This drill uses formation B1, the basic set up for shooting exercises.

  • Stationary shooting at the boards or net using the sweep shot

  • Stationary shooting at target on boards using a backhand shot.

  • Stationary shooting at the boards or net using the wrist shot.

CARD 20 – D2 BASIC FORMATION

Games are played cross-ice with nets, pylons, lines on boards, etc. as the goals. Special rules allow the players to practice individual or team play skills in this smaller area. In this formation many game understanding, reading and reacting skills will naturally be developed. This formation encourages creativity and split vision in more realistic situations.

Activity – King’s Court Tournament: In a King’s Court Tournament a number of games are played to determine which team is “King”. Use the D2 Formation with six teams playing cross-ice games. (Special rules may be used to emphasize skills covered so far.) Play 5 games of five minutes. At the end of each game have the all the winning teams (from Rinks 1, 2 and 3) go to the same side of the ice, thus occupying areas 2, 1, and KC. While the team in the King’s Court (KC) area does not move, the other teams make a clockwise rotation. The team in area 1 goes to 5, 5 to 4, 4 to 3, 3 to 2, and 2 to 1. Thus teams must win two games in a row before they are able to challenge the team occupying the King’s Court (KC).

VISIT US AT: WWW.CANCOACH.COM

HOCKEY COACHING: The ABC’s of International Hockey By Juhani Wahlsten and Tom Molloy

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