Normal takeoff flap setting
Directly below the weight and speed table you can select the flap setting that will normally be used at takeoff, by selecting the option that corresponds to the flap setting to be used (the options corre- spond to flap columns in the table).
Speed reduction table
These data are not required
At the very bottom of the panel you will find a weight to speed reduction table that is used to decide when the V-calls are made if a higher flap setting than normal is used during takeoff. The weight to speed reduction table is similar to the larger table above, and the weight column is interpreted by FDC Live Cockpit! 2011 in the same way, and weights should be entered in descending order. Taking off using a higher flap setting than normal will force the V1, VR, and V2 calls to occur at a lower speed then normal. This speed is calculated by subtracting the correct speed reduction value from the normal V-speeds entered. The columns in the table are described below.
Weight The weight of the aircraft
The weight of the aircraft in 1000lbs. FDC Live Cockpit! 2011 retrieves the weight of the aircraft in Flight Simulator, and uses this weight to decide which speed reduction data row to use. A given row is used for all weights between the row’s own weight value and the weight given in the higher row. Thus, if your data table contains data for the weights of ‘200’, ‘400’, and ‘600’, FDC Live Cockpit! 2011 will use the ‘200’ row for weights between ‘200’ and ‘399’, the ‘400’ row for weights between ‘400’ and ‘599’, and the ‘600’ row for weights over ‘600’. The rows should be sorted in descending order. If you want a row to be valid for all weights, simply enter ‘000’ in the column (it is generally a good advice to let the last row in the table read ‘000’).
Weight x 1000 lbs. (131 equals a weight of 131,000 lbs)