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Towards a narrative theory of Virtual Reality - page 22 / 26

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the medium. A narrative form where, interactivity as well as user satisfaction,

constitute a basis for the construction and unfolding of a narrative, flexible enough in

its articulation, to bring maximum satisfaction to the user (i.e. in terms of experience,

enjoyment and interest). For this reason, interactive, improvisational theatre or Live

Role Playing Games appear to us a reasonable and tangible source of information.

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