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Note: All the game resources and sample code are provided in the lab install folder under the following locations:

{LAB_PATH}\ Assets\Code – all CSharp code files

{LAB_PATH}\ Assets\Media – all graphics, fonts and sounds

Note: The code added in this step implements the standard approach for creating XNA Game Studio menus and screens. It is recommended that you review the sample discussing this code, in order to better understand it. The complete sample can be found at: http://creators.xna.com/en-US/sample/phonegamestatemanagement

Note that the code has been slightly altered to better fit to this lab.

30.

Review the solution explorer after performing the last few steps, it should now look like this:

=

Figure 17

The solution explorer after adding the ScreenManager folder and code

31.

Build the solution again, it should compile without any errors. There is no point in running the application again as we have not yet altered it in any perceptible way.

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