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Population Modeling

All of the data collected on harvest, survival, recruitment, and population structure are used in computer modeling applications for big game populations in Utah. Computer models are used to help determine the current status of the population (i.e., growing, declining, stable), the future structure of the population under various harvest scenarios, and the number of permits to be allocated.

Big Game Movements and Seasonal Distribution

Ground observations are used to determine movements and seasonal distribution of big game species. Trapping and marking projects are carried out periodically where needed to determine direction and extent of herd movements. That information is obtained simply by tagging and use of color markers, or by using radio or GPS collars to help track movements. Those data are used to design hunts to ensure proper harvest. Ground observations are also used to determine movements and seasonal distribution of big game species.

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